INDEPTH RETROSPECTIVE ON THE M.A.K. BY 3DK P-I

In this roundtable interview we go over how the M.A.K. came to be with its creators Mike and Lori ( owners of Northern Knives / 3DK ) as well as our local personality Doug, general shop hand Hunter and the web admin Dakota.
We all try to give our impressions on the M.A.K. , the knives that influenced it and the testing we put it through to bring it to its final design seen above. In the coming days we will post up the second half of the round table where we go a little bit more into how the M.A.K. also influenced some of our design decisions on the Riot and confirm the long standing conspiracy about the AMUK - a not so secret project we have been working on for the past few years.


In Build Now GG, I tried playing more aggressively than usual and pushed every opening I could find. It was messy at first, but once I got into the rhythm, the matches became incredibly fun.
The roundtable offers an interesting look at how the M.A.K. developed, from the influences behind its design to the testing that shaped the final result. Hearing perspectives from different people involved also gives the project more context. That focus on testing, refinement, and precision reminds me of SoFlo Wheelie Life, where practice and control help improve each ride.
There is something surprisingly addictive about scrandle. I started with one round just to see how it worked, then found myself trying again because I wanted to improve my result.
Smash Karts combines exciting kart racing with fast-paced combat, giving players the chance to speed around colorful tracks while collecting weapons and battling other racers.
This was a super interesting breakdown, thanks for sharing! Football Bros